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Template:Ship/doc
From Pirate101 Wiki
This template is for enemy and friendly ships. If a ship can be destroyed in broadside, use the Drops Template found below to record drops obtained from that encounter.
Do not use Ship pages to record drops that are obtained from fighting creatures on board a ship; these drops belong on creature pages.
For Ships
Field name | Description (fill in all that apply, leave blank if unknown) |
---|---|
world1 | World the ship is located in. |
location1 | Location the ship is located in. Use location2, etc., for additional locations. |
subloc1 | Sub-location the ship is located in. Use subloc2, etc., for additional sublocations. |
descrip | If needed, you can put extra description of the ship here. |
sink | If this ship is Unsinkable, enter "No". |
levels | The range of levels that you encounter from this ship. |
NPC | Yes / No. Is this an NPC ship (as opposed to an enemy)? |
broadside | Yes / No. Can the ship attack you in broadside combat? |
figurehead1 | If the ship attacks in broadside combat, what figurehead power, if any, has been observed? |
sails1 | If the ship attacks in broadside combat, what sails power, if any, has been observed? |
wheel1 | If the ship attacks in broadside combat, what wheel power, if any, has been observed? |
horn1 | If the ship attacks in broadside combat, what horn power, if any, has been observed? |
creature1 | The creatures that are found aboard this ship. Use creature2, etc., for additional creatures. |
creaturetype1 | The type of creatures aboard this ship, e.g. Water-Mole. Use creaturetype2, etc., for additional types. |
NPC1 | The NPCs that are found aboard this ship. Use NPC2, etc., for additional NPCs. |
quest1 | Name any quests that directly mention this ship. Use quest2, etc., for additional quests. |
end | Enter "No" if this page includes an individual drop list. |
Code: |
{{Ship | world1 = | location1 = | subloc1 = | descrip = | levels = | NPC = | broadside = | figurehead1 = | sails1 = | wheel1 = | horn1 = | creature1 = | creaturetype1 = | NPC1 = | quest1 = | end = }} |